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Rogue Warrior Announced

Bethesda Softworks Announces Its Return to First-Person Shooters With Rogue Warrior is the press release announcing development of a tactical Navy SEALs first-person shooter at Zombie Studios that's planned for release in the fall of next year. Going along with the news, the first screenshots are on 3D Gamers, there is a Rogue Warrior's John Williamson Q&A on IGN, there are Rogue Warrior First Impressions on GameSpot and a Rogue Warrior Preview on IGN. Here's a bit from the announcement of the Unreal 3 engine project:

ROCKVILLE, Md., Oct. 27 /PRNewswire/ -- Bethesda Softworks®, a ZeniMax Media company, today announced its plans to publish Rogue Warrior(TM), an authentic, tactical first-person shooter based on the best-selling book series by Richard (Dick) Marcinko, former U.S. Navy SEAL and founder of both SEAL Team Six and Red Cell. Rogue Warrior is being developed for the Xbox 360(TM) videogame and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system, and Windows by Zombie Studios in conjunction with Bethesda Softworks. Rogue Warrior is scheduled for a fall 2007 release.

"We are very excited to be working on Rogue Warrior, which allows us the chance to bring Bethesda's creative vision and development expertise to this brand," said Vlatko Andonov, president of Bethesda Softworks. "This game marks our return to shooters since our highly successful Terminator series, and we hope to offer fans a true next-generation gameplay experience."

Rogue Warrior is a story-driven shooter that provides team-based tactical combat set in massive, contiguous levels using Unreal 3 streaming technology. Central to the game's single and multiplayer experience is the idea of a freeform battlefield, where players are given the freedom to choose how to complete a given objective, allowing for creativity and surprises, rather than heavily scripted events and tightly contained spaces traditionally used in this genre.

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