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Morning Q&A

  • F.E.A.R. Extraction Point
    The F.E.A.R. Extraction Point Q&A on Gameworld Network discusses the F.E.A.R. expansion with TimeGate's Robert Siwiak: "As the publisher on this project, Vivendi was very open to us exploring new gameplay avenues, while at the same time preserving the core elements that made the original game so unique. From day one, both TimeGate and Vivendi have been on the same page on what new heights we would like to explore within the F.E.A.R. franchise, and to that end it was great to work with a publisher that was supportive and never heavy-handed."
  • Battlefield 2142
    Sound Blaster's Battlefield 2142 Audio Q&A talks with DICE's David Möllerstedt, Henrik Andersson, and Bence Pajor about the audio in BF2142: "For BF 2142 we have also the most ambitious music score for a Battlefield game so far. We have been working with composer Gregor Narholz creating the Original BF 2142 Score. Gregor Narholz is an LA based composer specially selected in cooperation with Steve Schnur, Worldwide Executive of Music and Audio for EA. The Main Theme is based on the original BF1942 theme carrying the musical legacy, on top of that there are the 10 original level tracks tailored for each level."
  • Punkbuster/Even Balance
    The PunkBuster/Even Balance Q&A on FiringSquad talks with Even Balance's Tony Ray about their PunkBuster anti-cheating software: "The lines of communication are always open from our standpoint. Some of our clients talk to us very frequently, sometimes multiple times per day. Others we hear from less often. We spend zero time trying to locate hackers themselves. Our efforts do not include trying to shut down websites, etc. Our researchers spend the vast majority of their time locating cheats and developing methods to detect those cheats and getting the methods pushed out to PunkBuster servers. Many of our clients forward to us cheats that they are aware of but we usually are already detecting them by the time our clients pass them along."
  • Project Entropia
    Make real money on virtual planet Calypso on CNET offers a video interview with David Simmonds, director of business development at MindArk, about how Project Entropia differs from Second Life.
  • Music
    Tommy Tallarico on Changing the world of video game music on HEXUS.gaming is a Q&A on music in games.

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