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Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Evening Q&As

  • Splinter Cell: Chaos Theory
    Interview Looking Back... Splinter Cell: Chaos Theory on Computer and Video Games offers a postmortem on the latest installment in the stealthy shooter series courtesy of producer Mathieu Ferland: "Basically, gamers wanted more open environments and free objectives: they wanted to create their own experience. Implementing this was such a challenge in a game like Splinter Cell because it deeply affected many gameplay elements, and so forced us to think of all possibilities and make things work whatever the player did. We wanted to improve the general tension in the game based on proximity and provide contextual cool situations to deal with, but also to equip the player with appropriate skills and tools, like Sam's knife and close-combat abilities."
  • Video Games Live
    The Video Games Live Interview on the Gamasutra Podcast offers "an exclusive on-location interview with Tommy Tallarico and Jack Wall of the Video Games Live game concert events, discussing the state of game audio, their work in the industry and with the G.A.N.G. audio guild, and their motivations in founding the ongoing orchestral concert series."

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