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Evening Q&As | [Jul 13, 2006, 9:38 pm ET] - 8 Comments |
- Demis Hassabis
The
Demis Hassabis Q&A part 1 on Computer and Video Games kicks off a
two-part discussion with the ex-Bullfrog, Lionhead, and Elixir developer
about his break from the gaming scene and his plan to start a new company to
return
with a new secret project, though part one is mostly about history:
"Yeah, I mean ever since I can remember I've always loved games and
particularly computer games and programming. I've always played games from a
very young age - I was four years old when I started playing chess, and
played for England and stuff. So videogames seemed like the perfect marriage
of games and programming. I never really thought about any other career,
even though I could have done all sorts of things."
- The Ship
The
Ship &A on Computer and Video Games chats up Chris Peck of Outerlight
about their just-released mystery game, learning along the way
they
are contemplating The Ship 2 and a 360 edition of The Ship: "I think
inevitably, with a game like the Ship, the best fun is to be had online,
killing other people. I think this is true of lots of games, beating an AI
is never as much fun as beating friends, or indeed strangers. A human is
always a more worthy opponent. However, the single player does have its
place. The Arcade Mode is a great place to practice, and the Story Mode
offers things that the online gameplay doesn't, and allows us to tell a
story and develop the characters, as well as to use some of the technology,
with lip-synching and facial expressions."
- Gods & Heroes: Rome Rising
The
Gods & Heroes Q&A on MMOsite.com talks with Stieg Hedlund about Gods &
Heroes: Rome Rising, Perpetual Entertainment's upcoming MMORPG: "GnH takes
place in a fantastic ancient world inspired both by the history of Rome and
the surrounding areas of Europe, as well as by the myths of those places.
The timeframe is roughly 300 BCE, an interesting time, when Rome is a small
city-state struggling for survival against rival tribes such as the
Etruscans, Greeks, Gauls and Samnites. The gods and all the creatures of
myth are alive and present in the world as well, some friendly to the player
character and some presenting grave challenges to overcome as they are sworn
to destroy him."
- Prey
Prey
- Human Head CEO offers his closing comments on the sci-fi shooter on Games
Radar collects some very brief thoughts from Chris Reinhart about Prey:
"It's a breath of fun, fresh air in an industry currently enthralled by
pretty, but ultimately vapid games."
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