|
|
 |
- Reservoir Dogs
The
Reservoir Dogs Q&A on Computer and Video Games lends an ear to Dave
Manuel as he sounds off about the upcoming game based on Quentin Tarantino's
modern classic crime flick: "Famously, a large part of the film takes place
in a warehouse following the events of the heist. This is clearly not a
viable setting for a game, although the warehouse does provide the setting
for most of the re-created 'classic scenes' that feature throughout the
game. For the game, we have primarily focused on the events that take place
immediately after the heist from each character's perspective: The fate of
Mr Blue; Blonde's kidnap of Marvin; Pink's retrieval of the diamonds; White
escorting Orange back to the warehouse; Brown's getaway from the Heist; and
what Nice Guy Eddie got up to when Blonde was so chillingly left alone with
Marvin."
- Gods & Heroes: Rome Rising
The
Gods & Heroes: Rome Rising Q&A on GodsAndHeroes.de
is the English version of a conversation (also available
in German) about Perpetual Entertainment's MMORPG: "Yes, PVP will be a
very fun aspect of Gods & Heroes. At launch we will have Player Vs. Player
duels and arena battles. Post launch we are planning on implementing Party
Vs. Party, Tribe Vs. Tribe and for future expansions Nation Vs. Nation
battles. As it stands, however, we are trying to get as many of these
features in for launch as possible!"
- Battle Lord
Tacticular
Cancer's Battle Lord Q&A discusses Katauri Interactive's upcoming adventure game: "There
are many fantasy games of different genres. HoMM, Age of Wonders or
Disciples is a genre different from our game. Gothic or Oblivion are pure
RPGs and again they are different. Spellforce and Heroes of Annihilated
Empires can be also considered as fantasy games, but RTS. Battle Lord has a
different setting. An adventure in real time, something similar to Diablo,
and tactical combat with action points and special attacks similar to Age of
Wonders. And of course everything happens in a fantasy world J."
|
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.