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Morning Q&As

  • Sam & Max
    Telltale Games Talk Sam & Max on GameSetWatch is a Q&A with Dan Connors of Telltale Games about the upcoming return of Sam & Max: "For one thing, we're building a company, not a product. When you build a company you need to think about emerging opportunities. There have been many examples of developers not being able to make it because they didn’t control their own destinies. In order to be great Telltale needs to innovate. Being a leader in episodic game production and distribution creates more opportunities for us."
  • Vanguard
    The Sigil Q&A on Ten Ton Hammer talks with April Jones of Sigil Online Entertainment about Vanguard: Saga of Heroes, their upcoming MMORPG: "I don’t like to speak for SOE, but I would imagine that they saw a good opportunity with an experienced team and a game that is nearing launch and sought to capitalize on it. They’re not looking to tamper with a good thing any more than we are looking to dictate how they run their servers. As I said above, we are both interested in taking advantage of each others’ strengths. And while Brad has done everything he can to reassure folks that what he’s saying is true, at this point, if people are still skeptical I would humbly ask them to wait until launch and see what they think – I think they’ll be pleased."
  • Mindfire Entertainment
    The Mindfire Entertainment Q&A on FiringSquad talks with Mark A. Altman of Mindfire Entertainment about their collaboration with Ray Harryhausen: "I think it's imperative. The films are first and foremost so the video games will only happen if we can partner with the right people who have a vision for how to adapt Ray's work to that medium. That said, there are some incredibly exciting opportunities to adapt these stories for video games. I mean who wouldn't want to have the opportunity to fight some of the creatures Ray created for the movies or save the girls in many of his films."
  • Hellgate: London
    The new HellgateGuru Podcast is an audio interview with Ivan Sulic and Pat Harris of Flagship Studios about their upcoming first-person shooter.

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