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Evening Q&As

  • Sudden Strike III
    Computer Games Online's Sudden Strike III Q&A discusses Sudden Strike III. Arms for Victory, the next installment in Fireglow's World War II tactics series: "During any military operation in the game, a player needs to take intelligence operations (either ground or air reconnaissance). Especially it is important during landings to islands. Next phase of operation is continuous strikes of enemy's strong points with ship batteries, and also air strike. A player needs to use air carriers for this. All these actions would help in reaching a success in the operation. If something goes wrong and the player's recon fails, it doesn't automatically mean that he lost completely. With assistance of the air reconnaissance and ship batteries, player would be able to achieve almost every goal."
  • Sparta: Ancient Wars
    RPG Vault's Sparta: Ancient Wars Update Q&A talks with Torsten Hess and Ingo Horn for an update on World Forge's real-time strategy game: "At this time, the engine is nearly completed, the story is close to be finished, and the team is concentrating on finalizing the missions, tweaking units and fine-tuning the interface. We will soon start balancing all the missions. We are currently looking forward for a release in Q4 this year. This date is still the same as we announced last year, so we are on schedule. Our first emphasis was to finish the graphic engine so the team wouldn't have to be adding to it in the final phases. From our point of view, creating great graphics is one of the basics for a great game, and now, we must work hard on the balancing, so it will play as excellently as it looks!"
  • New Dawn
    CRPG.RU's New Dawn Q&A talks with Slawomir Szynkowski of Polish developer Undead Society about New Dawn, their upcoming post-apocalyptic RPG: "New Dawn is a cRPG game which is set in the future. The world is recovering after a comet hit the Earth in 2029. As the plot is set a couple of hundred years after the disaster, the world has already had the chance to diversify significantly. In the game you can see elements from both post-apocalyptic and fantasy games. Along with new civilizations and ideologies a new history is being born and you won't find any old world's cities. All the settlements were started after the cataclysm when people started to set up new societies."

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