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- Neverwinter Nights 2
The
Neverwinter
Nights 2 Q&A with Chris Avellone and J.E. Sawyer on RPGDot talks with
Obsidian Entertainment about the RPG sequel: "We make extensive use of
Diplomacy, Bluff, Intimidate, and deception and lying in general, as well as
some more unusual skills for influencing others in dialogue, including
Perform and Taunt. Without giving too much away about moments in the
plotline, there's plenty of ways to crush your opponents and defeat them
with just the right word or turn of phrase. There are even instances where
the companions can back you up with certain skills (Neeshka can occasionally
help you pull out of a Taunt or Lie-based Failure, for example). Aside from
skills, we also use a number of attributes common from the Black Isle games,
including Intelligence and Wisdom and various class and race-based
responses."
- Age of Conan
ToTheGame's
Age of Conan: Hyborian Adventures Q&A talks with Funcom about their
upcoming Conan MMORPG: "Well, we are just about to complete our take on the
ages, with Age of Conan being at the end of the fourth age, Anarchy Online
being in the sixth age, and our next online RPG being in the fifth age?. No,
seriously, we had always wanted to make a fantasy RPG, and once we could
start to free resources of Anarchy Online and Shadowlands, fantasy was the
direction we first started looking towards. Not only did we have lots of
internal motivation for such a project, but we were also “lucky” enough to
get hold of a great license. And the more we dived into the Hyborian age,
the more we understood how incredibly diverse the license was. It’s a far
shout from the run-of-the-mill Elves, Orcs and Dwarves fantasy universes
which surrounds us everywhere these days. In Conan almost everything is
twisted and dark, and more than anything humankind itself is at the centre.
True, there are evil demons, gods and monsters lurking everywhere, but the
humans are the “rulers” of the world. This allows us to make a very
different and more brutal and realistic fantasy experience, far from what
you have experienced in any Online RPG before."
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