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San Diego, CA 08/21

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Morning Q&As

  • LEGO Star Wars II
    Computer Games Online's LEGO Star Wars II Q&A talks with Jonathan Smith about the upcoming Star Wars prequel: "We had an incredibly clear idea for LEGO Star Wars, right at the start. Throughout development, our only focus was on making that game. And while we were confident that some people would enjoy it, we genuinely had no idea how it would be received by the audience at large. It was only a few weeks after the game had actually come out, based on all the positive reports we were getting from players, that we started to think it was going to be a real success. That felt great, of course!"
  • Alpha Prime
    The Alpha Prime Q&A on FiringSquad talks with Black Element's Radek Volf about their upcoming science fiction first-person shooter: "The main hero is a former miner, a prospector who spent much of his life searching and mining asteroids all over the universe for a precious substance, called Hubbardium, which serves as base material from which robots´ positron brains are manufactured. Our man is then one day asked to rescue an old buddy of his who for some unexplained reasons got stuck at a mining station on a distant asteroid. He agrees to do it and flies to Alpha-Prime. Then everything goes wrong, he has to evacuate the ship and crash lands on an asteroid, with low oxygen and with all of the station´s robots apparently gone mad and trying to eradicate him. He will have to discover what the hell happened."
  • The Legend of Ares
    RPG Vault's The Legend of Ares Interview - Part 2 concludes this conversation with MGame's June Lee about their upcoming MMORPG: "Players will have opportunities to use countless weapons and armors plus other items such as rings, necklaces, potions and so forth as they play the game. Because the basic character attributes do not change at all, it will be extremely crucial for players to find decent items with distinctive capabilities. The main methods of acquiring game items are either by picking up what monsters drop or purchasing them from NPCs. We have not decided whether to sell high-quality items on our website at this moment; the decision will be made after the closed beta test. Regardless, there will be enchantable items so that players will have the power to customize their weapons."
  • EverQuest II
    MMORPG.COM's EverQuest II Bi-Weekly Q&A #5 talks with Scott Hartsman about the MMORPG sequel: "This was actually one of the big goals of the character changes: Greater distinction in the game’s various races. People who haven’t started a new character since might not even know about it. Each village now has a quest line that describes your race, a little bit about its history, and how the race sees itself in the new world of Norrath. For instance, if you’re a Barbarian from Freeport, you’d need to prove you can be intimidating by defeating someone else in a screaming match. If you’re a Wood Elf from Qeynos, you’re taught to be respectful of nature and pay homage to a fallen Elven hero."

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