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Morning Q&As | [Mar 01, 2006, 11:17 am ET] - 2 Comments |
- The Garriott Brothers
Interview:
The Garriott Brothers - Part 2 on GameDaily BIZ continues to talk with
Lord British and his brother (Duke British?) about their long history in the
game business: "What's interesting about game development is we've always
been big believers that great ideas are a dime a dozen; the ability to
execute is incredibly rare... I'm a big believer of doing lots and lots of
ideas and even fragments of ideas and you kind of assemble this hill of
'here are some ideas that work together but I can't see how to finish it, so
let me sweep up a different group of ideas, and you finally get this big
enough hill and I can see the missing parts and I'm confident I can engineer
past these other gaps to create a great game.' That's the way I individually
work."
- Game Lobbying
Gamecloud's
IEMA And VSDA Lobbyist Q&A talks with lobbyist Stuart Spencer about
plans for the game industry to start playing the K Street game of trying to
influence lawmakers with schmooze and swag.
- Lara Model
GameSpy's
conversation with the new Lara Croft is a Q&A with British model Karima
Adebibe about the big, err, shoes she has to fill as the new Lara Croft.
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