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Descent 3 Patch

A version 1.2 patch for Descent 3 has been released, and is available for download via the game's auto-update feature (thanks Steel). The patch fixes a whole bunch of bugs, as well as adding the following new features:

- Reduced network traffic in multiplayer games by not sending position packets for dedicated servers, dead players, and observers.
- Additional Pentium III enhancements: motion blur on robots and powerup sparkles.
- Under Linux, service mode (invoked with -service) now works like a true service.
- Secondary weapon fire packets are now sent relialbly.
- Added support for EAX 2.0.
- Changed the controller (joystick) code to use by default the Windows API. Version 1.0.0 used the Windows API, but 1.1.0 used DirectInput. To use DirectInput under 1.2.0, use the "-directinput" command-line option (which does the same thing as the "-alternatejoy" option.) DirectInput should be used with joysticks that don't work with the Windows API, such as the Wingman Interceptor and other multiple-hat sticks.

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