Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

On Unreal Tournament D3D Problems

An update to the Unreal Technology Page explains some of the Direct3D anomalies that people have been running into (thanks Unreal Universe). Here's what it says:

We've been looking at the feedback on Direct3D performance and investigating some strange reports. Recently, we've mainly been testing on 96-meg and 128-meg machines (I have a Celeron 400, Jack Porter has a K6-2 450). On these machines, TNT1 performance is good -- average 28 fps at 648x480, 25 fps at 800x600. The TNT2 performance is significantly better.

However, upon removing some RAM and testing Direct3D on a 64-meg K6-2, the "precache" time increased by about 5X, and performance dropped to a few frames per second. These performance drops don't occur in the software renderer, and don't occur in Glide. Something is going wrong between Unreal, Direct3D, and the TNT's Direct3D driver, and we're investigating.

Overall, the feedback indicates a very wide variance in performance among TNT users, much more so than with any other card. Our internal testing has indicated this too; for example, we've found (and worked around) a lot of driver bugs that only happen on one machine, and not others with otherwise similar configurations.

Don't Try This At Home Dept.: Some TNT users have reported that tweaking their BIOS's "AGP Aperture Size" improves performance on 64-meg machines. We have tried this and couldn't find any differences on our 64-meg test machine. Others report that the Creative Labs unified drivers (with TNT Glide support) outperform Direct3D on their cards. If anybody finds definite improvements or workarounds, or has insight into what's happening, please email utbugs@epicgames.com and let us know.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
No Man's Sky Launch & Workarounds
Nordic Games Becomes THQ Nordic
Renoir in November
Gatherings & Competitions
Morning Interviews
Morning Consolidation
Morning Metaverse
Morning Tech Bits
Morning Safety Dance
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Goat Simulator Free Weekend
Deus Ex: Mankind Divided Specs and Preloads
Call of Duty: Black Ops III Descent Released
Spaceships Ahoy - Meridian: Squad 22
Mafia III Trailer
The Witcher III Game of the Year Edition Confirmed
Evening Patch Notes
  

 



footer

Blue's News logo