Updating the story that's dominating today's news, Brandon
"RainbowMarine" Reinhart made an update to the
Unreal Technology
page with the latest status report on the new version of the Unreal
Tournament Demo, due today, along with an explanation of all the non-legit
versions of the patch being posted by sites with itchy trigger fingers. Here's
the deal:
A few versions of the final demo that were not intended for
release have been released on various news sites. We made these builds of the
demo so that server operators could set up servers. Unfortunately, a few
unscrupulous server operators decided to release these builds on webpages. This
only causes to create confusion. We have been working with GT on synchronizing a
release and have been working on final issues with the demo. Specifically, a
test patch for upgrading the 3dfx only version of the demo was made available.
This patch worked, but lacked the new DeathMatch map being released with the
final demo. We pulled the patch, but various news sites had already made it
available without our authorization.
Finally, a version of the demo "338a" has been going around that is
also not legitimate. This version was built by the Epic team last night to test
for a server map change problem (that was fixed). This version was mistakenly
copied to the server operator's ftp, somebody downloaded and put it up for
download.
Following me still? Here are the file names of the final demo and the file
sizes. Demo version 338a will not work with the final demo. It is not new and
you shouldn't download it if you find it.
File: UTDemo338.exe Size: 55,603,712 bytes Description: This is the final demo.
Website administrators, please make sure the version you end up mirroring
matches this.
File: UTDemo338cPatch.exe Size: 9,892,864 bytes Description: This is the patch
to update the 3dfx demo to the final demo.
Please don't mirror anything else. It only serves to confuse the end user. We
apologize for the confusion and the difficulty.