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Unreal Tournament Demo Status Update

Updating the story that's dominating today's news, Brandon "RainbowMarine" Reinhart made an update to the Unreal Technology page with the latest status report on the new version of the Unreal Tournament Demo, due today, along with an explanation of all the non-legit versions of the patch being posted by sites with itchy trigger fingers. Here's the deal:

A few versions of the final demo that were not intended for release have been released on various news sites. We made these builds of the demo so that server operators could set up servers. Unfortunately, a few unscrupulous server operators decided to release these builds on webpages. This only causes to create confusion. We have been working with GT on synchronizing a release and have been working on final issues with the demo. Specifically, a test patch for upgrading the 3dfx only version of the demo was made available. This patch worked, but lacked the new DeathMatch map being released with the final demo. We pulled the patch, but various news sites had already made it available without our authorization.

Finally, a version of the demo "338a" has been going around that is also not legitimate. This version was built by the Epic team last night to test for a server map change problem (that was fixed). This version was mistakenly copied to the server operator's ftp, somebody downloaded and put it up for download.

Following me still? Here are the file names of the final demo and the file sizes. Demo version 338a will not work with the final demo. It is not new and you shouldn't download it if you find it.

File: UTDemo338.exe Size: 55,603,712 bytes Description: This is the final demo. Website administrators, please make sure the version you end up mirroring matches this.

File: UTDemo338cPatch.exe Size: 9,892,864 bytes Description: This is the patch to update the 3dfx demo to the final demo.

Please don't mirror anything else. It only serves to confuse the end user. We apologize for the confusion and the difficulty.

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