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PlanetUnreal
has posted an interview with the level design team from The Collective, the
developers of Star Trek: Deep Space Nine - The Fallen, a third person Unreal
engine title. There are some familiar names here, including Elliot "Myscha"
Cannon, one of the level designers on the original Unreal. There's also a bunch
of new screenshots from the game so you can see what all these guys have been
slaving over.
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