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3dfx Interview

AnandTech interviews Scott Sellers talking to the 3dfx CTO about the current sate of the graphics accelerator market, reflecting on what's known about the newly announced cards from S3 and NVIDIA. Here's a bit on the quest for the title of fastest accelerator, and a seemingly newfound emphasis from 3dfx on running "color depths that gamers demand":

Once again, 3dfx has always been the speed king, but this sounds pretty tough to beat and John (Carmack) certainly knows his stuff. Do you think you'll be able to do it again? How and why?

Well, John C. has not yet tested our next generation product yet so the fact that GeForce beats anything that’s currently on the market is really no big surprise. The GeForce has an advantage with its onboard geometry capability for lower resolutions and color depths, however we believe that our next generation product will substantially outperform the GeForce when running at resolutions and color depths that gamers demand. We have always placed a big emphasis on being the premiere hardware platform for the Quake games, and expect our next generation of products to continue to live up to that high standard.

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