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Evening Q&As

  • Auto Assault
    The Auto Assault Q&A on MMOG Info is an in-house Q&A with Netdevil's Scott Brown distributed by NCsoft to shed further light on the upcoming MMO road rage of Auto Assault, and there's also another Q&A with Scott on GameSpot: "You have four attributes that you adjust by spending points as you level up. Combat affects your chance to hit. Tech is what determines your ability to maximize the armor on a vehicle. The more tech, the more hit points a vehicle will have. Theory is the efficiency at which you use your skills. The more theory you have, the more juice you can squeeze out of your vehicle's powerplant. Perception is the ability to detect weaknesses in targets, improving the chance for a critical hit. Perception is also the ability to drive in such a way as to conceal the weaker parts of the car from enemies, making a vehicle harder to hit."
  • Age of Pirates
    Ahoy there! RPG Vault's Age of Pirates Q&A, Part 1 talks with Akella's Renat Nezametdinov about their upcoming pirate sim: "When speaking about the game, we commonly use the term 'pirate sim'. This means a game that models all aspects of a pirate living in the Caribbean during the 17th century'. But using more ordinary words, I'd define Age of Pirates as an epic RPG with many additional gameplay aspects. The game offers the player a hard but glorious life of sailing ship captain in a dynamic, living world of pirate adventures."
  • PhysX
    The AGEIA Q&A on Gaming Nexus discusses the PhysX hardware-based game physics solution with Andy Keane of AGEIA: "As the market for physics in games develops and expands, we anticipate the standardization that will take place for a physics API. Our business model is designed to follow those standards since our goal is compelling content. We are working closely with partners and standards organizations to try and prevent the same issues with physics. Also, NovodeX is highly compatible with other physics middleware, therefore game development headaches should be avoided."
  • Meridian 59
    MMORPG.COM's Meridian 59 Resurrection Progress Report is an article based on an interview with Brian Green of Near Death Studios about their venerable MMORPG. There is also a preview of Meridian59's free trial on WarCry Network.

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