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Morning Q&As

  • Grand Theft Auto: San Andreas
    The Grand Theft Auto: San Andreas Q&A on GameSpot talks with Rockstar North about the upcoming PC edition of the life-of-crime game: "A completely new level of detail system was implemented whereby a number of models (buildings) can share a single low-detail model. This way, the low-detail models could be loaded as the player moves around the map as opposed to in one go as the player moves between islands, like in Vice City."
  • Codename Panzers: Phase Two
    Codename Panzers: Phase Two Rolls Into Action on Computer and Video Games is a Q&A with Stormregion about their upcoming World War II strategy game sequel: "With Phase Two, we aim to improve the Panzers' experience significantly. The new design focuses on hard-hitting action, offers large scale tank battles and exotic locations. We took the opportunity to fix a number of balancing issues as well: anti-aircraft units will be more lethal, consequently more useful in all game modes, while infantry units will use their optional equipment against enemy armor with increased efficiency. The lineup of new vehicles and features include the German Bison II artillery, the Italian Basotto tank hunter, two authentic locomotives, new aircraft with 40 distinctive (Desert and Mediterranean) colour patterns for all models, a German railway gun, an Italian warship, a desert fortress, a active environment with sands shifting, caravans passing and vultures circling above... and so on."

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