The Mod Squads - DOOM in DOOM 3

Fully Interactive Surfaces has the release of a proof-of-concept of the Terminal DOOM modification for DOOM 3, which is sort of a DOOM port as well, as it allows the original DOOM to be brought up on a terminal within DOOM 3. There are documents and screenshots to explain all this, though the "Outlook" section makes it sound fairly moot: "To use the full potential of interactive surfaces for designing interaction and innovating gameplay, the feedback loop has to be closed: player inputs fed into a terminal have to change the game world's state in a way that affects the player directly and immediately. Terminal DOOM does not feed back into DOOM3 in any meaningful way - as a mod, it has no lasting value."