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San Diego, CA 08/21

Regularly scheduled events

Evening Q&As

  • Brothers in Arms
    The Brothers in Arms Q&A on Game Chronicles discusses the just-released World War II shooter with Gearbox Software's Marc Tardif: "The best way we can describe the multiplayer portion of Brothers in Arms is that it’s similar to a single player cooperative experience however all the enemies are controlled by humans. Like the single player game, players control squads of AI in unique missions. There is no generic capture the flag or deathmatch here, just pure competitive and tactical action. Can you play as a German squad leader? Well, someone’s got to play the enemy, right?"
  • Pariah
    The Pariah Q&A on Gameplay Monthly talks with James Schmalz of Digital Extremes about Pariah, their upcoming first-person shooter: "Digital Extremes has always been known for great looking games. We constantly strive to push the graphics envelope and we're really pleased with how great Pariah looks. But there's more than just graphics and we've worked hard to make Pariah a full package game. It's got an in-depth storyline driven single-player campaign along with a really robust multiplayer component that includes for the first time on a console system, an online map editor. We're really excited to see what console players come up with on the map editor. We expect it to add quite a bit of longevity to the game and a lot of value to the gamers."
  • Freedom Force versus the Third Reich
    The Freedom Force versus the Third Reich Q&A on Resetmag chats with Ken Levine of Irrational Games about their upcoming superhero sequel: "We didn’t simply improve multiplayer, we scrapped everything and started from a blank drawing board. We added several new modes, with Story-Based Multiplayer being the biggest. In this mode, players will be able to essentially live out their own comic book creations. It’s going to be something else."

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