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San Diego, CA 08/21

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Morning Q&As

  • SWAT 4
    GamersInfo's SWAT 4 Q&A sweats Bill Garner for details on Irrational's upcoming entry in the SWAT series of tactical police shooters: "VUG approached us about taking on development on the game. A good number of us here are huge tactical shooter fans. Needless to say, we jumped at the opportunity. Our primary reference point during production was SWAT 3. As for our inspirations, we thought working on a game based on real life heroes was inspiring enough. I'm not saying that to sound tacky, but even pretending to walk in their shoes was a very humbling experience."
  • SOE
    The Sony Online Entertainment Q&A on FileFront talks with Matt Wilson about SOE’s new Seattle-based studio: "Our goal has always been to expand the online entertainment market and to address the more mainstream game players. The mainstream game player wants a game that is about delivering a great experience, not just gaining experience. Our focus is to deliver experiences you typically see in single player games that are noticeably missing from the MMO market."
  • Republic Dawn
    Computer Games Magazine's Republic Dawn Q&A talks with Ben Simpson of Nicely Crafted Entertainment about Republic Dawn, their upcoming MMO sequel to Elixir's Republic: The Revolution: "Players can choose to PVP (Player Vs Player) in either combat or in business or to band together and tackle the games PVE (Player Vs Environment) aspects. It is completely feasible that players could come together, create a new political movement and ascend to the Senate and attempt to influence the running of the republic and therefore its actions..."
  • Bone
    There's a Bone Q&A on Computer Games Magazine talking with Dan Conners of Telltale Games about Bone, their upcoming adventure game based on the Bone comic book series: "We were all working on Sam and Max Freelance Police and really enjoying the experience, when the gloomy cloud of cancellation started gathering over our heads. At this time, Jon Sgro approached Kevin and gave him the Bone books and it hit the note for us, great story, cool characters, and multi-generational. We started seeking out Jeff Smith and lucky for us Jeff is a fan of Graham Annable, and his comic Grickle. Graham set up a meeting at Comicon, after meeting Jeff and his Wife Vijaya, and hearing all the plans they had with Scholastic, it seemed like perfect timing. Also we were completely impressed seeing everything Cartoon Books has accomplished, and how they have maintained their integrity, artistically and otherwise through it all."
  • Chaos League: Sudden Death
    The Chaos League: Sudden Death Q&A on Strategy Informer talks with Regis Robin about the upcoming expansion for Cyanide's fantasy-themed sports game: "Despite this being France, several of the Cyanide team play American football, so we were drawn to it as a sports game. However, there are some heavyweights in the genre already !! From a video gaming point of view, the same people play plenty of heroic fantasy games. Plus, we all like Speedball.... "
  • Still Life
    The Still Life Q&A on FileFront chats with Mathieu Larivière about Microïds' adventure game: "We’ve changed the dialogue system. We’ve come up with a design that we believe can make a lot different players happy. The conversations are divided into two categories: business and off topic. We’ve separated these two categories in the left mouse button (business) and right mouse button (off topic). So for players who want to get to the point quickly and move on, they may do so by left clicking. The right click is for more personal or off beat subject matter that adds depth to the characters and the story line. These conversations do not hide special information thus skipping them does not interfere with the flow of your progress. They are simply there to add more flavour."

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