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- SWAT 4
GamersInfo's
SWAT 4 Q&A sweats Bill Garner for details on Irrational's upcoming entry
in the SWAT series of tactical police shooters: "VUG approached us about
taking on development on the game. A good number of us here are huge
tactical shooter fans. Needless to say, we jumped at the opportunity. Our
primary reference point during production was SWAT 3. As for our
inspirations, we thought working on a game based on real life heroes was
inspiring enough. I'm not saying that to sound tacky, but even pretending to
walk in their shoes was a very humbling experience."
- SOE
The
Sony Online Entertainment Q&A on FileFront talks with
Matt Wilson about SOE’s new Seattle-based studio:
"Our goal has always been to expand the online entertainment market and to
address the more mainstream game players. The mainstream game player wants a
game that is about delivering a great experience, not just gaining
experience. Our focus is to deliver experiences you typically see in single
player games that are noticeably missing from the MMO market."
- Republic Dawn
Computer Games
Magazine's Republic Dawn Q&A talks with Ben Simpson of Nicely Crafted
Entertainment about Republic Dawn, their upcoming MMO sequel to Elixir's
Republic: The Revolution: "Players can choose to PVP (Player Vs Player) in
either combat or in business or to band together and tackle the games PVE
(Player Vs Environment) aspects. It is completely feasible that players
could come together, create a new political movement and ascend to the
Senate and attempt to influence the running of the republic and therefore
its actions..."
- Bone
There's a Bone Q&A on
Computer Games Magazine talking with Dan Conners of Telltale Games about
Bone, their upcoming adventure game based on the Bone comic book series: "We
were all working on Sam and Max Freelance Police and really enjoying the
experience, when the gloomy cloud of cancellation started gathering over our
heads. At this time, Jon Sgro approached Kevin and gave him the Bone books
and it hit the note for us, great story, cool characters, and
multi-generational. We started seeking out Jeff Smith and lucky for us Jeff
is a fan of Graham Annable, and his comic Grickle. Graham set up a meeting
at Comicon, after meeting Jeff and his Wife Vijaya, and hearing all the
plans they had with Scholastic, it seemed like perfect timing. Also we were
completely impressed seeing everything Cartoon Books has accomplished, and
how they have maintained their integrity, artistically and otherwise through
it all."
- Chaos League: Sudden Death
The
Chaos League: Sudden Death Q&A on Strategy Informer talks with Regis
Robin about the upcoming expansion for Cyanide's fantasy-themed sports game:
"Despite this being France, several of the Cyanide team play American
football, so we were drawn to it as a sports game. However, there are some
heavyweights in the genre already !! From a video gaming point of view, the
same people play plenty of heroic fantasy games. Plus, we all like
Speedball.... "
- Still Life
The
Still Life Q&A on FileFront chats with Mathieu Larivière about Microïds'
adventure game: "We’ve changed the dialogue system. We’ve come up with a
design that we believe can make a lot different players happy. The
conversations are divided into two categories: business and off topic. We’ve
separated these two categories in the left mouse button (business) and right
mouse button (off topic). So for players who want to get to the point
quickly and move on, they may do so by left clicking. The right click is for
more personal or off beat subject matter that adds depth to the characters
and the story line. These conversations do not hide special information thus
skipping them does not interfere with the flow of your progress. They are
simply there to add more flavour."
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