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UT2004 Patch

Epic Games has released the sixth official patch for Unreal Tournament 2004, updating their first-person shooter to version 3355. Word from Epic's Steven Polge is: "This patch is completely compatible with the retail version and previous patches - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary." The 13 MB download can be found on 3D Gamers, Boomtown (registration required), FileShack (registration required), Gamer's Hell, Gameguru Mania, GameSpot DLX (registration required), and Worthplaying. Here is an excerpt from the change notes, sent along by elvis:

- Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
- Improved getting out of water
- Fixed FaceClassic teleporter exploit
- The Cicada hud indicators should now show up in all game modes.
- Fixed SPMA causing damage at world origin.
- Fixed not being able to exit Raptor when it's on the ground
- Fixed (for assault) the energy core always showing on the HUD even if it not the current objective (thanks AngelMapper)

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