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Rogue Spear Preview

GamePower's first look at Rainbow Six Rogue Spear offers a hands-on preview of the upcoming sequel to the Tom Clancy-inspired tactical shooter. The article includes a video in VIVO format, as well as some screenshots. I'm not sure if the movie is new (my browser seems to dislike some ActiveX on the page), but the only other Rogue Spear movie I can recall is that 35 MB intro released couple of weeks ago (story), so at worst this is a more bandwidth friendly version of that. Thanks Vapor at Outcast Central. Among the things they discuss are the sequel's improved graphics. Here's a bit:

Just booting the CD lent credence to Red Storm's claim of an entirely new graphics engine. The original game wasn't shabby, but neither was it an Unreal. Much of Rainbow Six's graphical acclaim could be attributed to press by hexagonally rooted war-game reviewers who weren't used to the graphical splendor of Unreal or Quake 2.

But Rogue Spear is a polygon of an entirely different color. The game supports -- or should I say revels -- in resolutions as high as 1600x1200. The graphics engine draws entire villages and blazing opera house chandeliers, team members crunching across fresh snow leaving bootprints in their wake, MP4 submachine guns...

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