Shedding Light on Dark Sector

A brief Dark Sector Update on Computer and Video Games (thanks Frans) describes how we must remain mostly in the dark about Dark Sector until the hunt for a publisher for Digital Extremes' upcoming project bears fruit, but does offer some new details. Interestingly, while Dark Sector has previously always been referred to as a first-person shooter in an online persistent-state world, this mini-update, which says that DE now has a playable prototype running, describes a third-person stealthy action game, with no mention of an online component:
For one, the game is set in space, in the mysterious realms at the edge of the solar system, where you play a high-tech stealth agent with a host of supernatural powers. The tagline for the game is "every generation a few are born with the power to control," which is not only a sly hint as to the developer's intentions, but a key to the gameplay itself. Using a combination of cyber-implants and psychic skills, you'll be able to manipulate time, the environment and computer systems in a variety of cool ways, giving you a huge amount of control over a highly reactive world.