Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Morning Q&As

  • Auto Assault
    The Auto Assault Q&A on JIVEMagazine discusses the upcoming MMORPG with NetDevil's Scott Brown: "Auto Assault has a lot of designers that have played Car Wars but it wasn't a defining influence for us. In Auto Assault, you play a character that owns many different chassis. Your character levels-up as you play, giving you a chance to spend skill points to acquire new abilities and powers. We also have a massive loot system which is augmented by a very exciting crafting system."
  • The Elder Scrolls IV: Oblivion
    The Elder Scrolls IV: Oblivion Q&A on IGN talks with Bethesda about the next installment in their RPG series: "It's an all-new story. It does take place after the events of the other games, but we do each game to be its own thing -- a new game, and not necessarily a sequel to the previous game(s). The story itself follows the death of the Emperor, and an invasion from Oblivion. You have to find the true heir to the throne to stop the demons from Oblivion."
  • PoP: Warrior Within
    Prince of Persia: The Final Interview on IGN discusses the new installment in the Prince's adventures with Ubisoft's Yannis Mallat: "The fast forward and the slow motion in the Sands of Time were cool powers, but the problem is, the player was not really using them. He was able to go through the game without using them. The more clever or interested gamer would use them, but still it was not an in-depth gameplay mechanic. This was the main thing that the team has worked on, giving that to [Warrior Within]."
  • World of Warcraft
    The World of Warcraft Q&A on GameSpy asks 10 questions of the quest designer in the new MMORPG as it gets set to launch: "It's important to pace the storylines in a way that makes for a climactic ending. For example, we knew from the beginning that the Defias storyline would start and end at a relatively low level. In fact, the majority of the storyline is played out before level 30. Because this is a lower level quest theme, we were able to pace the quests accordingly. We also have some larger quest themes that took on a slower pacing."
  • Titan 2.0
    HomeLAN Fed's Titan 2.0 Q&A chats with Rich Goodman of Stainless Steel Studios about their new RTS game engine: "Over the years, we have seen the barrier to entry for new young game developers rise substantially. The era of garage-game start-up companies is almost a thing of the past. We wanted to provide an opportunity for enthusiastic young game developers to bring their concepts to market. In the long run, we think this will help broaden the ever-narrowing choices of games available to players and allow aspiring new developers to succeed in a competitive industry."
  • Second Life
    Why Learn to Type With Mavis Beacon When You Could Learn Game Design With Second Life? on GameZone is a Q&A with Robin Harper about Linden Labs' about their online education: "Campus: Second Life kind of grew out of the fact that we have had over the last couple of years classes from several different universities visit Second Life and realized that there was an opportunity to take advantage of the tool in Second Life as part of their curriculum."
  • The Sims 2 University
    There are Q&As about the newly announces collegiate expansion for The Sims 2 on GameSpot, GameSpy, and IGN.
  • The Matrix Online
    A new Question of the Week on The Matrix Online Vault learns more about beta testing and European preorders for Monolith's upcoming MMORPG.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Metal Gear Survive
The Crew Expands in November
Team Fortress 2 Comp Mode Improvements
Watch Dogs 2 Multiplayer Details
Steep in December
South Park: The Fractured But Whole Trailer
AGONY Trailers
Space Hulk: Deathwing Trailer
Morning Crowdfunding Roundup
Morning Patches
Gatherings & Competitions
Morning Previews
Morning Consolidation
Morning Mobilization
Morning Metaverse
Morning Tech Bits
Morning Safety Dance
Morning Legal Briefs
Game Reviews
Hardware Reviews
  

 



footer

Blue's News logo