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San Diego, CA 08/21

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Morning Q&As

  • Stolen
    The Stolen Q&A on Warcry News Network is an article-format Q&A with Jaid Mindang, project director on Stolen, Blue52's upcoming light-fingered stealth game: "Played in real-time, and taking up one half of the game screen, the players needs to split their focus between the game world and the task of the gadget game. The gameplay therefore comes from the context within which the games are played. A short, playable task becomes all the more tense when you are completing it under pressure, such as on a guard's short patrol route or behind his back as he chats to his colleague."
  • Richard Burns Rally
    The Richard Burns Rally Q&A on SoundBlaster allows Che Lalic to sound off about the audio portion of Richard Burns Rally, Warthog's new rally racing game: "Reverb is essential, but it’s also very hard to get right. You have to take everything into account. Take for example the 'Early Reflections'. The time it takes for the sound to reflect from the ground, we are talking about just milliseconds, but these effects are so important."
  • Joint Operations: Escalation
    HomeLAN Fed's Joint Operations: Escalation Q&A talks with Joel Taubel about NovaLogic's upcoming Joint Ops expansion: "We have 8 new vehicles, including the M1A1 Abrams, The Apache attack chopper and my personal favorite, the dirt bike. One of the things we learned from JO was that people wanted more powerful attack vehicles and faster means of transportation into the Hot Zones. This is what we have given them in Escalation."

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