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San Diego, CA 08/21

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Evening Q&As

  • H&D2: Sabre Squadron
    There's a H&D2: Sabre Squadron Q&A on the Hidden & Dangerous Community Website discussing the recently released expansion for the World War II tactical shooter, which includes word on plans to release new co-op maps: "That is correct, we are currently making some co-operative maps from original H&D2 maps, which will be free to download from our website in individual patches."
  • Telladar Chronicles: Decline
    RPG Vault's Telladar Chronicles Decline World Q&A talks with Sergey Snisarenko and Andrew Beletsky of MindLink about their upcoming real-time tactical combat game: "The action of the game occurs in the fantasy world Miere, which was completely developed by our team. It is a medieval-like fantasy setting fundamentally based on pseudo-realism. The overall objective was to create a believable mix of the realistic components, such as geo-politics and medieval-style warfare, and fantasy features - magic, gods, supernatural beings, etc. As a result we've got huge (about five thousand kilometers across) and detailed world, with its own cosmology and mythology, magic system, various nations and everything else that must be in the good fantasy world."
  • Conflict Omega
    GamerGod's Conflict Omega Q&A talks with Alfred Norris of VoodooFusion Studios about Conflict Omega, their upcoming post-apocalyptic MMORPG: "Well imagine that Fallout, Shadowbane, and SystemShock had a love child. It's so much more than that though. The game is a post-apocalyptic territorial domination game with strong character building and storyline elements. Players can go PvP, building clans that usurp territories in the Wastes or they can follow the intrigue of missions and quests that uncover the cause of the apocalypse."
  • FaceWound
    Flipcode's Facewound Q&A talks with Garry "Tubeway Army" Newman about Facewound, the upcoming arcade game that joins the simple pleasures of a side-scroller with modern features like hardware pixel shaders.

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