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Mortyr Update

This update to the Mortyr Site follows up on the report from earlier about the state of this back-to-the-future World War II first-person shooter (story). Thanks Frans at 3D Action Gamers. Here's the update, which talks of the game being available in Poland, talk of pirated versions, and, like the other update, talks of finding an International publisher, albeit with a bit less certainty than the earlier report. There's also word that a second demo is indeed available for magazine CDs:

August 30, 1999
A last! Today, which is August 30, 1999, we started selling Mortyr in Poland.
We are talking with abroad companies about selling Mortyr in the West, and it seems that possibly soon Mortyr will hit the world's shelves.
Soon more detailed, official informations.
In the meanwhile I'd like to inform that in spite of the great subtitles on our Eastern brothers' versions claiming that their Mortyr, although unauthorised, is "full", "final", "complete" - this is not true. The old code, unoptimised levels, logical errors - playing that is a mess. I know what I'm talking about, for I collect pirated versions of the game, I've been taking big part with.
Next news: Mortyr Cover Demo is ready. Like the full, released version, it has all the bugs of Internet Demo fixed (thanks to all the folks who wrote us e-mails. You helped us a lot!). There are three levels in the demo - each of them is compiled of several ingame levels, with different textures, lights, weather and enemies. This gives you some cool stuff to play, while not duplicating the game.
If you are interested in including our demo on you magazine's CD, please contact us at mortyr@mirage.com.pl.
There are some new levels in Mortyr itself, so the screens, section has been enriched.

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