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Datumplane::Starsiege asked a couple of questions
of TRIBES/TRIBES2 lead programmer Mark Frohnmayer and learned that TRIBES2 will make use
of the GLSetup utility for OpenGL configuration.
They also asked whether Dynamix is considering adding Direct3D support to TRIBES2 (the
original TRIBES was Glide-only, and though OpenGL support has been added since, it has
mixed results depending on what accelerator is used). Here was Mark's reply:
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