Evening Q&As [Jun 29, 2004, 10:43 pm ET] – Post a Comment
Guild Wars The
Guild Wars Q&A on GameSpot collects a post-E3 debriefing from ArenaNet's
Jeff Strain on how their E3 for Everyone testing of Guild Wars: "The event
worked out very well technically. Guild Wars is still at an alpha stage of
development, but our programming team has a tremendous amount of experience
building global game networks, so server load balancing and stability issues
were minimal."
BioWare The
Game Doctor Speaks on GameSpy (thanks
HomeLAN Fed)
talks with BioWare joint-CEO Ray Muzyka in general terms about the history
of BioWare, and what he sees the future holding for the company.
D-Day The
D-Day Q&A on Computer And Video Games (thanks Frans) chats with
David Hockley, producer on Digital Realities'
upcoming WW2 game: "In Desert Rats we had a game that was aimed at the
hardcore gamer, and we've tried to keep that in D-Day in the hard and
extreme difficulty levels and then we've added an easier difficulty level
which is really easy - so anybody interested in D-Day can enjoy the game."