Evening Q&As

  • Guild Wars
    The Guild Wars Q&A on GameSpot collects a post-E3 debriefing from ArenaNet's Jeff Strain on how their E3 for Everyone testing of Guild Wars: "The event worked out very well technically. Guild Wars is still at an alpha stage of development, but our programming team has a tremendous amount of experience building global game networks, so server load balancing and stability issues were minimal."
  • BioWare
    The Game Doctor Speaks on GameSpy (thanks HomeLAN Fed) talks with BioWare joint-CEO Ray Muzyka in general terms about the history of BioWare, and what he sees the future holding for the company.
  • D-Day
    The D-Day Q&A on Computer And Video Games (thanks Frans) chats with David Hockley, producer on Digital Realities' upcoming WW2 game: "In Desert Rats we had a game that was aimed at the hardcore gamer, and we've tried to keep that in D-Day in the hard and extreme difficulty levels and then we've added an easier difficulty level which is really easy - so anybody interested in D-Day can enjoy the game."