As promised, Valve has released a version 1.0.1.3 patch for Half-Life, in three different
flavors: Here are local copies (with mirror lists to be updated as they are reported) of
the
version 1.0.0.5 to
1.0.1.3 patch (21.6 MB), the
version 1.0.0.9 to 1.0.1.3 patch (1.9 MB), and the
version 1.0.1.0 to 1.0.1.3
patch (1.2 MB). Here's the lowdown on the new version:
- The mod browser now supports .zip file decompression.
- We've added a new feature for server operators called 'TF Stats', which takes server log
files and creates a web page with the results of your TFC match. TF Stats also gives
awards for various feats accomplished during the game, like the "Swiss Cheese"
award for the person with the most kills using the assault cannon, and the
"Kamikaze" award for the player who dies the most times by his/her own hand.
(Refer to \halflife\tfc\manual\TFStats.htm for instructions.)
- The server now allows banning by WON uniqueid. (Refer to TFCServer.htm located in your
\halflife\tfc\manual folder.)
- We've updated the TFC manual with information about running a TFC server.
We've also included these fixes:
- We fixed the problem where too many packets were being sent at sign-on (this was causing
problems for cable modem users).
- Team 4 can now score on 4-player TFC maps. -
- We fixed the Soldier's nail grenades in TFC.
- Demo Playback is fixed.
The following fixes (which were released earlier with the HL v. 1012 Primary
Server Release) are also included:
- Userinfo overrun is fixed.
- Spies feigning death in doorways will no longer drop all clients on server.
- Grenades will no longer detonate if you change teams.
- The dedicated server no longer requires hw.dll for authentication.
- The dedicated server will heartbeat with +map in the command line.