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Deus Ex Update

Saw on Unreal Nation that there's an update on Witchboy's Cauldron from ION Storm Designer Harvey "Witchboy" Smith talking about pop culture, and offering a "Generic Update" on the progress of ION's upcoming Unreal-engine action/RPG, Deus Ex. Here's the G.U. on D.E.:

things are going well for deus ex. we have missions 01-03 in a playable state. some of the later missions, out of sequence, are about as far along. the game is a *lot* denser now with minute-to-minute interactions due to some of the game mechanics we've added. this has consumed most of our time lately. and our story elements have gotten a lot cooler in the last couple of months due to some re-focusing and the excellent job our new writer (sheldon pacotti) has done. it feels like the team is really on a roll now.

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