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The Neuralbot page has the first
release of what's described as "an automated Quake2 deathmatch opponent(bot) that
uses an artificial neural network to control its actions and a genetic algorithm to train
its neural network." Thanks Ozh. According to the site, "The bot is basically
totally autonomous; that is no pre-programmed behaviours are included in its AI
code." The first version of the code allows anyone who wants to train a bot to do so.
The caveat is: "it learns, but not particularly well. I'm talking about hours of
training for a simple 'turn and shoot at opponent' behaviour - if you're lucky."
Exciting stuff nonetheless.
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