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I was tooling through the archives and found that a year ago marks the appearance of an
article called Return to Low Res
that offered the theory that games might start incorporating lower-resolution textures to
create a better overall effect. That article sparked no small debate at the time, and
thought it would be interesting for those interested in the discussion at the time to be
reminded of it, since the answer to which way this trend has gone since then is pretty
clear (perhaps due to the high-resolution textures). Also certainly worthy of note, it was
right around now in 1996 that a bunch of shakeups in the gaming industry occurred,
including the departure of several 3D Realms employees, and the storied parting of the
ways for The Romero and id Software that resulted in the formation of Ritual and ION Storm
(at the time Hipnotic and Dream Design). This ends the history lesson for the day.
Link of the Day: NASA - Eclipse 99 for today's Total Solar Eclipse (just don't look directly at your monitor). Thanks Ryan.
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