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This
media page on the nZone
Make Something Unreal contest page offers downloads of the Unreal
Technology Demo from last year's GDC as an example of a real-time
non-interactive film, which they describe as "the convergence of game
development, animation and filmmaking." Word from Epic is: "The
purpose of releasing the video now is to provide a little inspiration for the
real-time non-interactive movie (i.e. Machinima) category of the $1,000,000
NVIDIA Make Something Unreal Contest - see http://www.makesomethingunreal.com
for more information. Entries for Phase II of the contest, the first phase to
include this category, are due on October 20th. The actual UT2003 game contains
also contains it's own example of real-time non-interactive movie making. In the
UT2003 main menu choose Single Player and then create a new profile to view the
game's opening movie. Some trivia about the video: There's a scene where a
rocket hits the ceiling of the cave and the resulting falling debris causes a
bridge to collapse in the middle. That particular sequence was done using Karma
Physics such that, when we ran this sequence in real-time during GDC, the
falling debris and resulting collapse and swinging of the bridge were slightly
different every time we ran it." They also point the way to 3DBuzz.com
for assistance in making with the modifications, and the
free tour around the U.S. the site's maintainer is making to help get folks
started with all this.
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