Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Battlefield Vietnam Q&A

BF42.de's Battlefield Vietnam Q&A talks with Armand 'Aj' Marini from DICE about the upcoming Vietnam War follow-up. They discuss the BF1942 mods with related features like EoD and Desert Combat, including this on how the helicopters in BF Vietnam will differ from those in DC:

The Battlefield vehicle system was never intended to be used with helicopters. We had looked at trying something similar with vertical take off (VTOL) vehicles in Secret Weapons, but the system did not allow for an acceptable level of control. The Desert Combat helicopters are the best attempt I've seen at trying to adapt the BF: 1942 system to be used in that capacity, but the issues of control and accessibility still exist.

We wanted a helicopter that was useful in a true helicopter sense. It had to hover with pinpoint accuracy, fly backwards, fly sideways, and airlift. It had to be immensely versatile and as easy to control as a tank. The BF: 1942 system didn't allow for any of those requirements. A new physics system was created for the helicopters and we are extremely pleased with the level of playability we've achieved. You can place it exactly where you want it to be.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
No Man Sky Patch & Plans
Star Citizen Alpha 2.5 Nears
Xbox One Controller Windows Issues
Steam Top 10
Gatherings & Competitions
Sunday Previews
Sunday Consolidation
Sunday Metaverse
Sunday Tech Bits
Sunday Safety Dance
Sunday Legal Briefs
Hardware Reviews
etc.
Out of the Blue
PC No Man's Sky Three Day Delay; Server Wipe Plans
Diablo III Season 7 Begins
DOOM Score Attack Plans
Saturday Patches
Gatherings & Competitions
Saturday Consolidation
  

 



footer

Blue's News logo