![]() |
|
|
|
Send
News. Want a reply? Read
this. More in the FAQ.
News
Forum - All
Forums - Mobile - PDA - RSS Headlines |
Based on a Half-Life 2 forum thread called For anyone with questions as to why AA wasn't turned on in the videos...,
there's a story up about anti-aliasing support on (thanks Tiscali Games and X-bit labs)
quoting Valve's Gary McTaggart (second-hand) as saying: "At the present,
you wouldn't want to run the game with AA enabled. . you'd see some pretty bad
artifacts. We may come up with some way to work around the hardware problems in
the future though so that you can use AA." A couple of further quotes offer
outlook on to what degree this can be addressed on current hardware:
|
![]()
![]()
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2016 James "furn" Furness &
Blue's News.
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 18 August 2016, 02:00.
Chatbear Announcements.