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San Diego, CA 08/21

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Morning Q&As

  • Line of Sight: Vietnam
    Urban Informer's Jason Zisk Q&A talks with one of the founders of nFusion about their recent Vietnam War shooter. He offers detailed thoughts on the current project and a very frank assessment of what went right and wrong on their Deadly Dozen project.
  • Lionheart
    RPG Vault's Lionheart Q&A #13 poses a new group Q&A to the team at Reflexive Entertainment: "What are a couple of sound, voice or musical elements that you consider most memorable or effective, and why do you feel they work especially well?"
  • Axle Rage
    HomeLAN Fed's Axle Rage Q&A talks with Andrew Belkin of Akella about their recently unveiled game that combines motorcycle racing with melee combat in a post-apocalyptic setting.
  • Worms 3D
    There's a Worms 3D Q&A on Jucaushii.ro offers the original English version of a Q&A with Team17's Martin Brown that was translated and published in a Romanian game magazine.
  • Greyhawk
    The Greyhawk: The Temple of Elemental Evil Q&A on PC.IGN.Com talks with Tim Cain of Troika about their upcoming D&D RPG. Here's a bit on the reasons for converting such a large module for computer play: "Well, one reason I picked the module was because it was so huge. If you are going to make a CRPG, you can't just have a simple dungeon and spray down some monsters and treasure. We have a lot of fun making extra side quests and writing dialogs based on little hints given in the module."
  • J.E. Sawyer
    J.E. Sawyer's RPGDot Q&A asks some personal questions of the lead designer at Black Isle Studios.

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