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Morning Q&As | [Jun 06, 2003, 09:31 am ET] - 3 Comments |
- Line of Sight: Vietnam
Urban
Informer's Jason Zisk Q&A talks with one of the founders of nFusion
about their recent Vietnam War shooter. He offers detailed thoughts on the
current project and a very frank assessment of what went right and wrong on
their Deadly Dozen project.
- Lionheart
RPG
Vault's Lionheart Q&A #13 poses a new group Q&A to the team at
Reflexive Entertainment: "What are a couple of sound, voice or musical
elements that you consider most memorable or effective, and why do you feel
they work especially well?"
- Axle Rage
HomeLAN
Fed's Axle Rage Q&A talks with Andrew Belkin of Akella about their
recently unveiled game that combines motorcycle racing with melee combat in
a post-apocalyptic setting.
- Worms 3D
There's a Worms
3D Q&A on Jucaushii.ro offers the original English version of a
Q&A with Team17's Martin Brown that was translated and published in a
Romanian game magazine.
- Greyhawk
The Greyhawk:
The Temple of Elemental Evil Q&A on PC.IGN.Com talks with Tim Cain
of Troika about their upcoming D&D RPG. Here's a bit on the reasons for
converting such a large module for computer play: "Well, one reason I
picked the module was because it was so huge. If you are going to make a
CRPG, you can't just have a simple dungeon and spray down some monsters and
treasure. We have a lot of fun making extra side quests and writing dialogs
based on little hints given in the module."
- J.E. Sawyer
J.E.
Sawyer's RPGDot Q&A asks some personal questions of the lead
designer at Black Isle Studios.
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