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Morning Q&As | [Nov 19, 2002, 10:28 am ET] - 1 Comment |
- Blitzkrieg
HomeLan
Fed's Blitzkrieg Q&A chats with Dmitry "Zarus" Devishev
about their upcoming WW2 RTS game. They discuss research, gameplay, UGEs,
the game engine, and more.
- Besieger
HomeLan
Fed's Besieger Q&A catches up with the team at Primal Software to
discuss progress on Besieger, their upcoming RTS game. They discuss the
story, competing in the RTS genre, resources, units, missions, UGEs, and
more.
- Paradise Cracked
Buka-mania continues on Gamer's Hell where
they look at Paradise Cracked, MISTland's upcoming cyberpunk RPG. They have
posted a Paradise
Cracked Q&A talking with designer Vitaly Shutov, a Paradise
Cracked Preview, Paradise
Cracked CGI Movie and Trailer local downloads, and 28 Paradise
Cracked Exclusive Screenshots.
- Panzers
The Panzers
Q&A on Gamer's Hell talks with Attila Banki-Horvath and Janos
Ibranyi (who worked on S.W.I.N.E.) about progress on their tank-oriented WW2
RTS game. Accompanying the interview are a pair of Panzers
Exclusive Screens.
- Zanzarah
Seven
Questions with Leonard Kohs about Zanzarah on The Gamers Press is their
conversation with Xicat Interactive about their upcoming cuddly RPG. As is
their irrepressible way, the seven question Q&A actually contains nine
questions.
- Lords of the Realm III
Lords
of the Realm III Q&A on Gamersclick talks with Dathanielsz and Zeb
from Impressions Games about their upcoming RTS game. They introduce the
game, development challenges, their game engine, plans for testing, and
more.
- Asheron's Call 2
RPG
Vault Asheron's Call 2 Q&A #2 asks six members of the development
team at Turbine Entertainment the following question: "Without asking
to give away any major secrets, what is your favorite combination of race
and skills? What play style does this combination fit particularly well, and
why does it hold special appeal for you?"
- One Must Fall Battlegrounds
Action
Vault's One Must Fall Battlegrounds Q&A, Part 1 talks with Rob Elam
about progress on Diversions Entertainment's upcoming robot fighting game.
They discuss the concept, how this relates to the original OMF: 2097,
arenas, robots, super moves, and more.
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