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Game Development à la Mod
on Business 2.0 is on the topic of "Counter-Strike, The Accidental Blockbuster"
(thanks Tm.Prometheus). The article describes the game's rags-to-riches story
from humble beginnings as a Half-Life mod, its development on a
sub-shoestring budget, offers quotes from Valve Software managing director Gabe
Newell on what Counter-Strike has meant to the ongoing success of Half-Life,
discusses other mod success stories, and caps off describing Counter-Strike's
Minh Le as "working hard on a Counter-Strike sequel in the basement of his
parents' home."
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