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- Bandits - Phoenix Rising
Action Vault's
Bandits - Phoenix Rising Q&A #1 asks the team at GRIN the following
question about their upcoming vehicular combat game: "What do you
consider the biggest surprise you have encountereds with respect to either
Bandits - Phoenix Rising itself or the process of developing it?"
- MOO3
Apolyton Civilization Site's
Constantine Hantzopoulos Q&A chats with Infogrames' producer on
Master of Orion III, discussing his role in the project, features that have
been axed, delays to the game's release, reaction to community feedback,
graphics, and more.
- Priest
RPG Vault's Priest
Q&A, Part 2 concludes their conversation with Ji-hak and Jae-seok of
Korean developer JC Entertainment about their upcoming wild west MMORPG.
They discuss combat, quests, NPCs, character death, grouping, the game
engine, load times, sound and music, and more.
- Post Mortem
There is a
Post Mortem Q&A on GameSpyDaily chatting with Stéphane Brochu of
Microids about Post Mortem, their upcoming film noir-style detective
thriller. Topics include comparisons with Syberia, characters, encounters
with the police, the setting in 1920s Paris, atmosphere, voice recording,
the interface, and more.
- Outlaw Studios
HomeLan
Fed's Outlaw Studios Q&A chats with John Root and John Mueller about
what little they can discuss about Outlaw Studios, their newly-formed game
development company based out of Austin, TX.
- Peter Molyneux
There's a Peter Molyneux Q&A on Worthplaying discussing the quote from him
about game prices so prominently featured in the FairPlay campaign.
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