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There's a new chat log
on the Unreal Tournament 2003 recapping a session attended by Infogrames'
(Atari's) Kyle "Pezman" Peschel and Richard "Headup" Iggo
and Epic's ever-chattier Mark Rein to discuss progress on the upcoming Unreal
Tournament sequel. They discuss differences between UT2003 and Unreal
Championship, port plans, OpenGL support, vehicles, tools, and more. There's
also a new UT2003
preview on GameSpy.com offering hands-on impressions of a preview build of
the game, accompanied by quotes from James Schmalz, Digital Extremes' creative
director on the project.
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