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Lionheart Q&A

There's a Lionheart Q&A on Duck And Cover talking with Eric "Cabal" Dallaire of Reflexive about their role in helping create Lionheart, Interplay/Black Isle Studios' upcoming RPG. Topics include the gear-shifting required to work on an RPG, how Reflexive secured this gig, the role of magic in the game, high expectations for the game since it's using the Fallout engine, adhering to the game's 16th century themes, thief skills, multiple endings, races, travel, skill balance, and more.

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