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KillMe Leaves id

Level designer Brandon "KillMe" James has left id Software, as he explains in a brief Q&A at the Oxygen Tank. When asked why, James had this to say:
Why did I leave id Software? I'm not going to answer that. However, I will say that I really needed time to get by myself, to pick up the hobbies (music, gaming, etc) that I had put aside for far too long. As for any other reasons, I will not talk about or answer those now or in the future.
No word yet as to how, if at all, this will affect Quake 3: Arena's development, or what will become of the levels he had already designed.