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Multi-Metabyte Announcement

Sharky passed along a press release from Metabyte with an announcement that confirms the scoop he posted earlier in the week about future support for using any video chipset in parallel operation, which can provide increased framerates and resolutions. Here's a couple of quotes that cover all the bases:

This technology will allow Metabyte to run graphics cards in a parallel configuration using any existing chip on the market. It will also have the capability to be applied to any future chipset that comes to market. Specifically, the application of this technology to an existing 2D/3D chip set will yield a 40+ percent increase in performance and will double megapixel per second fill rate of a dual card configuration over a single card. A white paper outlining the benefits of this technology in more detail can be found at http://www.wicked3d.com.

The implementation of this Wicked3D driver technology requires very minor modifications to existing hardware. The process of rendering images from two sources will separate the images being rendered into sections. The driver then sends the render information to the appropriate board so that rendering occurs in parallel on the two boards. Such rendering is still the biggest performance bottleneck performance with current graphics hardware especially at high resolution so this approach provides a big win.

Wicked3D is reviewing which chipsets would best be supported by this technology in the high-end consumer graphics market, and will be making announcements shortly regarding products that will be using the Wicked3D technology. The company is targeting an aggressive retail launch for this technology.

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