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There's a Battlefield:
1942 Q&A on GameSpyDaily talking with Lars Gustavsson, Romain de Waubert
de Genlis, and Johan Persson of Digital Illusions
about their upcoming World War II tactical shooter Battlefield: 1942. Topics
include all the different operable vehicles they keep adding to the game, the
line-up of five classes they are creating (down from the original planned six),
single-player play, multiplayer, graphics, the reason they dropped deformable
terrain from their design, expandability, competing with the recent rush of
World War II action games, and more.
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