As he seemingly does every alternate year, id Software's John Carmack has released the source code of an older engine, for an update to his .plan
announces the availability of the Quake II source code as an early Christmas present. Here is the scoop:
The Quake 2 source code is now available for download, licensed under the GPL.
As with previous source code releases, the game data remains under the
original copyright and license, and cannot be freely distributed. If you
create a true total conversion, you can give (or sell) a complete package
away, as long as you abide by the GPL source code license. If your projects
use the original Quake 2 media, the media must come from a normal, purchased
copy of the game.
I'm sure I will catch some flack about increased cheating after the source
release, but there are plenty of Q2 cheats already out there, so you are
already in the position of having to trust the other players to a degree. The
problem is really only solvable by relying on the community to police itself,
because it is a fundamentally unwinnable technical battle to make a completely
cheat proof game of this type. Play with your friends.
: We now have a local copy with mirrors
of the 1.4 MB download.