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Supreme Ruler Diary

GameSpy.com's Supreme Ruler 2010 Developer Diary I is online, looking at this upcoming strategy game in the works at BattleGoat Studios through the eyes of David Thompson, the game's lead designer. The diary goes into the game's history, describing how BattleGoat lead programmer and co-founder George Geczy originally designed and wrote Supreme Ruler as a text-only economic and military simulation for the TRS-80 (a system familiar to us old goats as well as the BattleGoats), and how the sale of their retail store financed the independent development of the updated version. The article goes on to show how the game's original concept is being mated with modern-day technology like graphics and such (it was probably wise not to wait for the market for text-only games to recover), which includes real world maps created using satellite photos, going on to describe where the fun-factor is found in an "economic and military strategy game that's economically intensive," promising to show how they plan to avoid overwhelming casual gamers in a future diary installment.

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