Cathedral: Crow's Curse Announced

Swedish developer Decemberborn Interactive announces Cathedral: Crow's Curse is coming to PC and consoles. This will be a standalone prequel to Cathedral, the action/adventure released in 2019. A Teaser Trailer takes a first look, showing off the game's throwback pixel-art style and platformer exploration and combat. Word is this puts you in the role of an NPC from the first game. The Steam Listing shows a "to be announced" release window. Here's more:

Cathedral: Crow’s Curse invites players to return to the mysterious world of Cathedral, reimagined with a bold new pixel art style, dynamic lighting, fluid animations, and a gripping new story centered around the enigmatic Shade Sentinels and their fateful curse.

Play as Crow, a skilled Shade Sentinel first introduced as an NPC in Cathedral. As the balance of the Shade Forest begins to unravel, Crow must venture through cursed woods and forgotten ancient ruins to uncover the roots of the Sentinel order and confront the dark forces at its core.

Combat is fast, fluid, and skill-based, requiring players to learn enemy patterns, time dodges, blocks, parries, and strike with precision. Not every encounter needs to be loud - stealth plays a key role, allowing players to sneak past foes or ambush them with devastating backstabs.