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Croteam Update

A new Sunday development diary on the Croteam website (thanks xxzen) has another update from Admir Elezovic that follows-up on last week's diary (story) talking about improvements to their 3D engine which should make licensees happy, an upcoming official announcement about their next game that should make their fans happy, and a tiny print hint that he is backing off from his previous mention that there will be no Egyptian levels in their follow-up that may make obelisk fans happy. Here's the update:

This Sunday I will cover changes/additions to our Engine and Tools.

We are in final stage of having DirectX Beta version. Rendering API is almost done which will make our Engine licencees very happy.

Network code has been upgraded and improved. With this, problems when playing online over the internet should be marginal. We hired new people to team, whom will take care of adding new features to Engine regarding network and online play.

New ParticleFX has been added in Engine, allowing procedural effects of grass, bushes, trees... with great control and tweaking for better performance/visual look.

Finally, Serious Sam fans should expect some exciting news. Next week we should have official press release regarding our upcoming game.

Have a good weekend,

Admir Elezovic

P.S. apparently there might be Egypt levels in this game.

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