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Myth III: The Wolf Age Preview

Also on PC.IGN this evening is a new preview of Myth III: The Wolf Age, looking ahead to the 3D RTS in development at Mumbo Jumbo Games. After introducing the Myth franchise, the article describes a recent build of the game they saw, including their impressions of the new graphics engine, unit animations, various new factions and characters, gameplay, and missions. Half a dozen new screenshots (as well as eight that already appeared elsewhere tonight) are also included. Here is an excerpt:

Missions will also act much the same with escort and defense missions as well as seek and destroy and plain old battle missions. These can and will take place both outdoors and indoors like they have in the past, but now the same missions can move seamlessly from outdoor to indoor locations without any need for loading up a new level. Dynamic lighting, soft shadows, and some destructible walls that reveal hidden passageways (not necessary for completion of missions apparently) all work to flush out the levels. When asked how difficult the game would be given the reputation the series has gotten, Mike answered, "Oh yeah, it's very difficult." They've opted out of the five difficulty levels in favor of three this time around to expedite balancing issues and get the game out faster. Apparently the Legendary difficulty setting is really going to take some doing. The developers themselves are having some serious difficulty making it through missions on this setting.

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